Fixed a client crash caused by power increase of an Incense. Fixed server crash caused by players riding invalid Pokmon targets. Fixed Sir Doofus III being able to evolve. Fixed the default levels of: Rhyperior, Roggenrola, Crustle, Scraggy, Scrafty, Yamask, Cofagrigus, Ferroseed, Skunktank, Shaymin. Pixelmon for 1.16.5 requires Java 8, up to 11. Added Bird Shrine Ruins: Uno Shrine Connector A, Uno Shrine Connector B, Uno Shrine Chunk A, Uno Shrine Chunk B, Uno Chunk C, Uno Chunk D, Uno Chunk E, Dos Shrine Connector A, Dos Connector B, Dos Shrine Spike A, Dos Shrine Spike B, Dos Shrine Spike C, Dos Shrine Spike D, Dos Shrine Spike E, Tres Shrine Connector A, Tres Shrine Scorch A, Tres Shrine Scorch B, Tres Shrine Deco A, Tres Shrine Deco B, Tres Shrine Deco C, Tres Shrine Deco D and Tres Shrine Deco E. Added Ultra Deep Sea Raid Dens: Ultra Deep Sea Den A and Ultra Deep Sea Den B. Fixed Thousand Arrows permanently grounding flying Pokmon. Don't allow the holder of a Shell Bell to heal from damage originating from them. Optimized those evolution stone armour things. Fixed a bug that sometimes allowed you to add any item to a Pokemon's held item slot. Fixed newly-hatched Pokmon inheriting moves from their movesets when hatched with empty move slots. Spawn info in the Pokdex now translates properly. Added Pearl, Big Pearl, Pearl Chain, King's Rock, Comet Shard, Ice Stone, and Ice Stone Shard to Water Fishing Loot. Super Rods are now available as a Boss Drop item, as well as a fishing loot item. Hammers can now mine a 3x3x1 area, costing them 3x the normal durability usage. Fixed an issue where battles would leak memory and linger after a player had left the game. -s argument makes the spawn shiny. Moved Performance section up to the top of this changelog just this once because we wanted people to see the RAM thing and Changelog Guy has no sense of continuity. Added waterlogging to Temple Pillar and Broken Temple Pillar. I've no idea why it was ever 130. Fixed players' games thinking that they're still in battle if they logged out and then back in. Corrosion now causes normal effectiveness against Steel-type Pokmon for non Poison-type moves. Pokmon will no longer take any damage except magic if they are Ghost type. "There is only one Pixelmon, and it is Reforged.". Fixed Z-Crystals and Silvally's Memories being removable by things like Thief. Fixed /pokebattle starting a 2 v 1 battle with trainer NPCs. Continuous forward motion can be toggled in the species JSONs, allowing mounts to be hovers or true flyers. Added a bunch of new advancements. Fixed item display names not being used properly in the item drop GUI. Improved the names of some of the Pokmaniac trainers. Fixed caught count in Trainer Card always displaying as zero. Made Pokspecs handle gender forms better - this fixes /pokegive for a gendered form not always returning the correct sprite. Fixed shiny textures for Galarian Zigzagoon and Linoone. Fixed form changing not updating the ability/type/etc unless it was changed while sent out. Updated Haunted Village Path variant A, B and C. Updated Waypoints A and B variants for Badlands, Desert, Forest, Icy, Jungle, Mountain, Mushroom, Plains, Savanna and Swamp. Fixed cloning machines not being breakable in survival. Fixed trainer battle rules not being respected when challenging a trainer using V-targeting and /pokebattle. Added SetLevellingEvent - Fires whenever a player, or the game, toggles levelling being enabled/disabled for a Pokmon. Fixed a battle crash with trainers that caused the trainer's Pokmon to become wild. Their growth rate is now tied with Minecraft crop mechanics, Apricorns now feature as a world spawning tree for all colours of apricorns. Added new Day Care blocks with egg in-ranch variants: Blue Day Care, Red Day Care, Green Day Care, Orange Day Care, Pink Day Care, Purple Day Care, Yellow Day Care, White Day Care, Brown Day Care, Black Day Care, Gray Day Care, Cyan Day Care, Lime Day Care, Magenta Day Care, Light Gray Day Care and Light Blue Day Care. Fixed switching pokemon in battle causing Pokemon to disappear from the Switch Pokemon menu. Fixed gym signs not displaying the right item icon in some cases. Fixed Bad Dreams damaging pokemon who had Magic Guard. Fixed console errors caused by an attempt load of the ParticleManager. BYG's Crimson Gardens incorrectly labeling Ekans and Arbok for spawning. Fixed Revelation Dance becoming normal type instead of being typeless if the user is typeless. Added Triples, Raid, and Horde battle types. Added Ultra Desert blocks: Ultra Desert Sandstone, Ultra Desert Sandstone Stairs, Ultra Desert Sandstone Slab, Ultra Desert Chiseled Sandstone, Ultra Desert Cut Sandstone, Ultra Desert Cut Sandstone Slab, Ultra Desert Smooth Sandstone, Ultra Desert Smooth Sandstone Stairs, Ultra Desert Smooth Sandstone Slab, Ultra Desert Sandstone Wall and Ultra Desert Gilded Sand. Fixed entries for Light Ball and Smoke Ball in. Updated Pixelmon Workplace (Dark and Light). Only 2 months away! Fixed the Infuser maintaining progress level (and staying on that recipe) when an item is removed. Updated the chance for Hidden Abilities to be passed down via breeding from 80% to 60% across the board. Updated Broken Cloning Machine to drop Aluminium Ingot. Fixed Photon Geyser, Moongeist Beam, Sunsteel Strike and their Z counterparts not ignoring abilities. Nothing. Fixed Battle GUI actions persisting if you're clicking too fast. Computers always cheat I tell you! Made the Better Spawner the default spawner. Added Ground Gym Town structures: Gym Ground, Gym Ground Town Center A-B, Gym Ground PokeCenter, Gym Ground PokeMart, Gym Ground Road A-D, Gym Ground House A-E, Gym Ground Blacksmith, Gym Ground Church, Gym Ground Day Care, Gym Ground TCG Shop, Gym Ground Farm A-B, Gym Ground Berry A-B, Gym Ground Clutter A-E and Gym Ground Light A-B. ), Fixed Eevee not evolving into Sylveon. Now you have a place to put all those badges you've (maybe) earned! Added AggressionEvent for cancelling aggression-based Pokmon battles. Fixed instant dismounting of chairs when mounting while sneaking. Added experience and ability items into high tier Pokloot drops. BlockPokeChest no longer sends a "loot claimed" message when the event is cancelled. Fixed Zorua using Zekrom's model. Fixed an issue causing attempted evolution earlier than it should in Raids. Fixed Vivillon apparently thinking it can't fly. Force OHKO moves and moves that fail in a raid to use PP. and our
Pokemon Eternamax Eternatus - Pixelmon Reforged Wiki Fixed legendaries not having any kind of forced delay in between spawning. No more scary surprises. Fixed special textured Pokmon not displaying the correct sprite. Fixed Rockruff being broken with all its evolutions, really. It wont eat your Pokmon anymore. Scale Shot will no longer make contact where it shouldn't. For example, a Gengar could Trick a Gengarite onto itself. Fixed Mega Gyarados, Mega Audino, and Mega Altaria not having the appropriate types. Updated Platinum Base and Silver base to yield 5 bases instead of 1 and 3 respectively. Fixed others not seeing shiny, owned Pokmon name tags as yellow. Drowned world can now be left by sinking/rising. Fixed some overlapping issues in the starter GUI. I'm so sorry. There are many changes to spawning that would be better read on the wiki See: All Apricorns, including cooked variants. Please note: Almost all of these pokemon are obtainable through the roulette. Fixed Splinters displaying a successful hit despite the target already being afflicted by Splinters. Grimer and Muk forms listed as Hisuain instead of Alolan. We bought them new glasses, it was fine. Fixed Carbink, Clawitzer, Klefki, Swirlix not spawning because I missed those. Added potion brewing recipes that use berries to create Pixelmon potions like Super Potions and Full Heals. TCG card-pack pulls giving the incorrect quantities of various rarities, TCG commands running on servers in non-default worlds, Magic Coat and Magic Bounce abilities interacting with eachother, TCG now has it's own event bus with five new events! Fixes a dupe bug with nether portals. Tactical and Advanced AI won't betray you anymore. The following commands have been added (so far): Berry trees now feature as a world spawning tree for all currently existing berries. Fixed moves like Hurricane causing errors when used. Fixed a very very bad problem with the Better Spawner that inhibited spawning in fully-generated chunks. Improved the performance of the /checkspawns command. Apricorns are generated from their leaf blocks and can be planted to produce more apricorn-yielding trees, Added party Magikarp propulsion mechanics to Berry Wood Boats, Added configurable shoulder mount mechanics, Flying mechanics and the general AI has been improved, simplifying their usage. Shiny Reshiram sprite's eyes now colour matches accurately. Ash-Greninja has appeared! Added (7) megas: Abomasnow, Audino, Latias, Latios, Manectric, Sceptile, and Swampert. Probably maybe fixed that battlespot.json error on startup. Added Legendary capture advancement and Gen I and Gen II legendary capture advancements. Fixed an exploit with Thief and /endbattle that let you infinitely duplicate held items. Fixed an issue where battles could be mistakenly ended by spectators of the battle. I just found out eternatus has over 1000 base stat in eternamax form and I wanna get it. Eternatus is a LegendaryPoison/Dragon-typePokmon. Fixed Revenant healing damage activating Life Orb. The Heal Other move skill no longer drains health from the user. No work, just works. Greatly reduced RAM consumption by replacing model cache with model holder. Fixed an issue where in some cases a palette would be applied to a form that doesn't have them, and only then the form would be applied, causing the latter form to have a default palette. -f argument broadcasts a fake spawning message. The Mach bike is fast! Fixed an issue in Raids, not being able to catch after battle. You will need a special item to catch well-hidden Zygarde cells throughout the world! Each Rotom learns a special move upon fusing with a machine: Hydro Pump, Overheat, Air Slash, Blizzard and Leaf Storm. Fixed spawning areas being too strict on Pokmon size, making large Pokmon spawning almost impossible. Added the Type and CustomTexture Specs. Fixed not being able to put a Pokmon in the first party slot if you were in the PC search screen. Fixed not being able to Mega-Evolve Rayquaza. Added Victory Dance move (Generation 9 version). Fixed Hakomo-o evolving a few levels too early. Fixed the quantity and meta fields in spawning items not working properly. Necrozma's fused forms can now also use their special Z-Moves. EvolveEvent.PostEvolve#preEvo is now a much closer clone of the original entity before evolution. Fixed Sinistea-Christmas displaying with shiny particles despite not being a shiny. Fixed Garchomp and Mega-Garchomp being completely different sizes, neither correct. Added many more Pokmon to fishing in water, sometimes specific to biomes. (This setting can be modified in pixelmon.hocon config ). Reduced empty weight on valuable treasures (Relics, Coin, etc) in loot Tables. Repeated use stacks. Fixed some variable declarations in the storage API that cause trouble for attempts at JSON adapters. Like, a LOT: ** Special thanks to Starwarschamp4, Crystal_Missile and Kayouri for the months-long effort ? Fixed the "maxivs" and "minivs" specs in commands such as /pokegive not working at all.
Pokemon Kubfu - Pixelmon Reforged Wiki This was a joke that went too far. Alien Celebi has a new method of acquisition, and Beast Balls no longer work on the Ilex Shrine. Added tab completion to most GUIs that take Pokmon names, move names or item names as text input. Pokemon Kartana. Redesigned Pixelmon fishing entirely. If you saw Sirud's video, relax, we scaled down Starmie since then. Added Electric Seed, Grassy Seed, Misty Seed, Psychic Seed items. Made some adjustments to the Drowned world. This was actually done in 7.1 but we forgot so we're saying it here. Client crash when viewing an NPC whose skin has been set to 'Custom Texturepack' with a player username. Contrary and Simple will no longer affect Z-Moves. Updated the es_ES, fr_FR, zn_CN and pr_BR langs. Fixed enchanted items displaying wrong on the notice overlay. Added Cosmetics (Card Backs and Coins) to TCG Trader, configurable in the TCG Config, enabled by default. Players' breeding Pokmon are no longer tied to the block they were placed in. Privacy Policy. Fixed the appearance of Pok Ball discs on anvils. PokeLootClaimedEvent is now deprecated, replaced with PokeLootEvent. Fixed the Team Select screen displaying Pokmon species inside eggs. This was a really big deal to someone, somewhere. Aaa! Pokchest drop config file now supports NBT data after an item's ID, eg "minecraft:diamond {Tag:1b}". Boasting more than 900 Pokemon, countless TM's and HM's, and all of your favorite items, Pixelmon is the ultimate Minecraft mod for any Pokmon lover. Extended Pokdex to datapacked custom Pokmon species. It is a gigantic alien dragon Pokmon. Fixed evolutions not working once that species has evolved once. Fixed deep storage of GenVII Pokmon sometimes getting duplicates (this will also remove existing duplicates). Beehives creating endless amounts of bee-typed Pokmon if the beehive does not exist nearby. /resetallquests [player] - Resets all quests. (status issue). Pokemon Eternatus. This reduces the jar size considerably. Updated the Badgecase screen to display lore and names. Added BreedEvent.AddPokemon event, used to prevent certain Pokmon from being put into ranch blocks. Added Lustrous Globe to held items for Glaceon, Espeon and Flareon. Fixed transparency issues on Isi's Diamond Hourglass, Isi's Golden Hourglass, Isi's Silver Hourglass and Isi's Copper Hourglass. Fixed Eggs being deleted if a ranch block was activated after being loaded, but before the first refresh tick. Fixed a few megastones having the wrong images. Fixed PC searching not showing nicknamed Pokmon despite having the species name typed into the search box. Fixed the mail and badge-case GUIs opening for the host on LAN worlds. Fixed structure-spawned entities, such as statues, failing to rotate when spawned by world generation. Fixed Pokmon being non-gendered via breeding. Updated Import/Export screen to use packets and properly communicate to the server on Import/Export. Happy Hour now does nothing if allowPayDayMoney is false in the config. Fixed Giratina texture being broken when summoned from the Timespace Altar. Completely rewrote storage and EntityPixelmon. Fixed an absolute TON of language translation issues with battles on servers, like it not translating things to your native language and instead using the server's language. Added 52 miscellaneous items for use, be it for quests, interfaces, etc. Fixed newly learned moves in battle not being visible until one turn later. Fixed a client crash when rendering item sprites and PokBalls. Fixed lighting issues with Fancy Pillar blocks. Mostly for our own benefit tbh. Reworked water surface spawns so that way more places count as water surface, making things like Lapras much easier to find. Fixed enchanted Rubies being destroyed if your inventory was full. Day Care buttons for 'Previous' and 'Next' overlapping on Box 1's display. Fixed PokDollars not updating properly in singleplayer or in not-Sponge servers. Fixed a serious issue in the dawn/dusk ore block which caused Sponge servers' performance to go ballistic! Removed the quantity modifier in the vending machine packets, as they are always limited to 1. for example: Sandshrew form:1 will spawn an alolan Sandshrew. Fixed Cherish Ball blocks being usable for dupes in Sponge servers. Fixed Entrainment, Simple Beam, Role Play, Trace, Mummy, Worry Seed, Core Enforcer, Gastro Acid, Mold Breaker, Turboblaze and Teravolt successfully replacing Revenant. I don't use any hacking devices so if there's no way to get it let me know. Hisuian or Unovan Zoroark enforcing it's regional form through Disguise'd Pokmon. Fixed Aurora Veil not reducing damage by half in single battles. Added a special hat for users who boost the SwSh Subreddit Discord. Fixed bad things happening if you make some goofy mistakes in the SpawnSet JSONs. Battle Bond Greninja failing to display the correct ability when spawned in through wild spawning and commands. Fixed an issue with Terrain Extender, and by extension the elemental Surge Abilities. This isn't a perfect change, as the core of the issue is a vanilla bug. Fixed battle state corruption when a player crashes and rejoins. Cancellation allows bypass of this. We have changed from using IDs to Ordinal numbers for Special Textures. All default spawning has a player cause. Fixed NPC Trainers levels always being really low and not scaling to player level. Fixed Ho-oh's and Yveltal's models touching the ground when flying. Dragon Energy now has the correct base power. Added NPC Trainer spawns to the Uno Shrine, Dos Shrine and Tres Shrine. Fixed Flapple breeding into more Flapples instead of Applin. Fixed trainers with engage mode not engaging players, and that weird twitching they did. It looks super cool. Fixed Z-Growth having the wrong crystal assigned. JUMP Fishing Log specie page button hover being functionally smaller than displayed. Fixed newly added multi-form Pokmon temporarily having a glitched sprite if you had one before it was multi-form. Added Trainer Cards. Removed a bunch of sound files. Timespace Altar, Scroll of Water and Scroll of Darkness no longer crash players viewing it when broken. Added CreateSpawnerEvent for very easy modification of spawning behaviour for individual players. Fixed some shaders causing battles to look underwater and just that little bit nauseating. The allowMoneyMultipliers config option has been split up in to multiple options for Happy Hour, Pay Day, and Amulet Coin. Added MovesetEvent.LearntMoveEvent and MovesetEvent.ForgotMoveEvent. Fixes gendered Pokmon ending up without a gender. Fixed several battle rules causing crashing when Necrozma with its Z Crystal is in the battle. Trainers now wear a Mega Ring or Dynamax Band if they can use it. Fixed Gracideas working on Shaymin when it's night time. Additionally, they will all have the chance to have event-only moves like Relic Song and Dragon Ascent. Added CloseBattle packet, to safely closee battles and restore client state. Fixed an issue when selecting a target in double battles where the wrong move name would show with a z-move selected. Apparantly no one has found it yet. Made Dawn/Dusk Stone Ore about twice as common, as an 7.0.4 change accidentally made them super rare. Added "legendary" spec, similar to the above but for legendary/not legendary. Lowered the spawn ratio of Ilex Shines by like a lot. Fixed moon phases in SpawnConditions making the Better Spawner stop y'know, spawning. Fixed a crash due to Pokdex updates when the receiving player is not online. Fixed Pokmon initiating a second flee check at the end of a turn. Added new hourglass blocks: Isi's Copper Hourglass, Isi's Silver Hourglass, Isi's Gold Hourglass and Isi's Diamond Hourglass. It also provides important role compression and soft checks a variety of threats, most . Each boss type now has its own loot pool, can be weighted against other boss types, and can have their Rare Candy chance edited. Nothing can block Sticky Web. Thank you StabWaifu, happyzlife, and Amethyst (http://rebornevo.com/) for these contributions! Stop laughing, it's true. Fixed the mass spawns of Rowlet, Komala, Pidgey, Pheromosa and Buzzwole. Fixed semi-colons breaking the PC's search entirely. Fixed some issues with special Pokmon sprites showing as missing texture. Fixed the Pokmon exporter exporting Coming Soon as the ability and not the real ability.
All Pixelmon Commands - Pro Game Guides Fixed Pokmon bounding boxes being solid and not pushable like other mobs. Fixed RaiseToCap and BossBonusLevels not working together correctly. Added a large and versatile spawning API. If using datapacks, consider refreshing every update for default datapack fixes from Pixelmon. Sidemods should take note of this if they interact with textures. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. Fixed Ultra beasts not getting 3 perfect IVs. Fixed even more ways that Apricorn trees can cause crashing. Improved boss customizability. Updated SpawnerCoordinator to use ExecutorService, EnumSpecies.legendaries and EnumSpecies.ultraBeasts are now, All other form lists in EnumSpecies have been converted from. Fixed Sturdy and Sweet Veil not being ignored by Mold Breaker Pokmon. Fixed Ultra Burst counting as Mega Evolution making it so you can't Mega Evolve another Pokmon in the same battle. Removed the config option allowRandomSpawnedEggsToBeLegendary as it was only used by /pokegiveegg. Custom capture methods for Pokballs can now be registered and used. See: Added a battle config category (Reset your hocon to see this). Fixed /teach displaying Pokmon names as 'null'. Added a set of config options to control Master/Park ball use at specific star levels. It's cushioned well, I hear. Its body has a vaguely draconic shape and a skeletal appearance, and is largely dark violet with red highlights. Forage will no longer give you underground loot when not targeting a transparent block. We are enforcing the use of this version for clients, as it fixes an issue outlined in. Fixed Grassy Terrain healing airborne Pokmon. Smelt: Pours fire into a furnace, powering it. It only prevents Pokmon from using the fly and surf abilities. (must be OT, level 50+, friendship 220+). Shiny custom starters in the config now works as intended. Added new Tombstones: Cross Tombstone, Tall Tombstone and Vertical Tombstone. Fixed held items vanishing if a Pokmon is left in a PC. Changed the Pokmon Editor and the Statue Editor to use a drop-down menu instead of a text menu for forms. Zygarde cells are now limited to a max of 3 cells around the player, more attempts to spawn cells are now made per pass. Added gold text for shiny Pokmon in the wild. Added Max Mushroom. Corrosion can now properly poison Poison-Type Pokmon. Fixed a Pokmon duplication bug that was very very bad. Added /megaring [player] command to give players a Mega Ring. Client access from rename packet running on server, fixes error in console. Well, whichever servers they hated. Fixed Neutralizing Gas not activating Revenant on switching out or fainting. Berries replant themselves up to 9 times instead of having a 50% chance of replanting. Added battle text for Laser Focus and for Z Moves raising the critical hit ratio. Transfer Moves and Tutor Moves are now properly reflected in base stats, and server side adjustments to them will be respected. Fixed the wiki key opening up a wiki page for air whenever your hand is empty. Fixed Pokmon not walking around at all after mega-evolving outside of battle. Took me all bloody day to work that out. Now with wiki pages! Cave spiders and silverfish no longer spawn. Improved Biomes O' Plenty support along with some missing biomes. It's all Gabe's fault. Reveal glass removed from default boss drops. Fixed wild Castform failing to swap to their correct weather model during battle-induced weather. Small bug, but it counts. Added new models for Farfetch'd, Poliwag, Poliwhirl, and Poliwrath. Fixed Oricorio's wings clipping into the ground during his animations. Fixed Meloetta and Xerneas not gaining experience if they are the Pokmon out at the time. Fixed the Mega Ring not working if you have the alwaysHaveMegaRing config option enabled. Speaking of colours, added white, gray, black, pink, purple, cyan, blue, green, brown, yellow, red and orange chairs. Have an old fisherman assess your Old Rod and Jump! Added heaps of new Pokmon to fishing, Sweet Scent, Rock Smash and Headbutt. Fixed console flooding when a player attempts to fly on a Pokmon with incorrect flying parameters. Thank you, VengeanceMC, for giving us the information we needed for this. Fixed the outrageous sizing on Blacephalon, Celesteela, Cosmoem, Cosmog, Litten, Stakataka, and Xurkitree. Added normal cries to Jumpluff, Slowking, Girafarig, Dunsparce, Kingdra, Swellow, Wingull Surskit, Gulpin, Swalot, Grumpig, Zangoose, Clamperl, Huntail, Gorebyss, Groudon, Buizel, Floatzel, Ambipom, Lopunny, Chatot, Gallade, Rotom, Phione, Victini, Samurott, Munna, Musharna, Cofagrigus, Galvantula, Tynamo, Eelektrik, Eelektross, Genesect, Litleo, Tyrantrum, Amaura, Phantump, Avalugg, Volcanion, Dartrix, Rockruff, Lurantis, Morelull, Shiinotic, Lunala, Necrozma, Marshadow, Wooloo, Yamper, Applin, Flapple, Sizzlipede, Centiskorch, Cursola, Runerigus, Arctozolt, Arctovish, Duraludon, Zarude, Regieleki, Regidrago, Glastrier, Calyrex, Ursaluna, Sneasler and Overqwil. Scan this QR code to download the app now. These will automagically work with /pokegive and spawnsets and trade JSONs and evolutions and everywhere else. (Curse you, Mienshao!). Added QuestObjectiveEvent.Progress - Fires whenever a player makes progress towards completing a quest objective. Gastly now has the proper particle trail. Mummy and Wandering Spirit now display messages. Added battle arena market stands variants. Prevent Max Moves from having their overridePower reset while the AI tries to calculate the best move. Randomizing certain NPC trainers teams will no longer cause the occasional crash. Fixed being able to get rid of all your Pokmon in exchange for eggs. Eternatus has an eternamax form, but this can only be obtained via a Pokmon Editor. Certain Pixelmon Items can no longer have enchants added to them via an enchanted book/anvil. Fixed instances of Weather Ball's Base Power not doubling in weather. Fixed Pokmon losing moves not in their level-up movepool after evolving. Fixed Covered Fossils for Jaw and Sail fossils using the opposite's item sprite. Spawning options in the P menu no longer require a restart to apply. Fixed some Pokmon being too rare and/or having too restrictive spawning conditions, eg. Someone asked for this, so here we are. Eternatus Eternamax and Raid Battles!! Added biome-specific Grottos and Hidden Grottos, including Badlands, Dark Forest, Desert, End, Forest, Hills, Icy, Jungle, Mushroom, Nether, Ocean, Plains, River, Savanna, Swamp, Taiga. Fixed Strength Sap being a Ground-type move. Fixed a hacking vulnerability in the Pokdex. Fixed /pokespawn evhp:100 evattack:252 etc. Fixed a targeting issue with double battles. How to get eternamax eternatus Ive seen a picture of eternamax eternatus in pixelmon and want to know how i can obtain it I already have eternatus 1 3 comments Best Add a Comment SKy_the_Thunder 2 yr. ago That will be decided once it's added. Fixed Extreme Evoboost being effected by Magic Coat. Removed parentheses around a Pokemon's species name if they have no nickname. Added back the recipes to get rubies, amethysts, crystals, and sapphires back from block form. Added Haunted Village attached to Haunted (Tower) Castle in Roofed Forests. Fixed a crash related to Zygardes with an incorrect form. Fixed Sticky Web failing when targeting a fainted Pokmon. Updated Battle Arena NPCs to 'Stand Still' aggression level instead of 'Still and Engage'. Upon catching Eternamax Eternatus, it will revert back to normal form Moves/Abilities Updated all Pokemon movesets to DLC movesets (ie new level moves for new pokemon, and new tutor moves. Removed /battle2, it's now handled by /battle. Improved client and server performance on internals. Fixed an Index out of Bounds error thrown by.